apet2385
@apet2385
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PyGame Sand SimulationSimple simulation of various elements such as sand and water.
Controls:
Click to place elements
Left & Right arrows to change brush size (0 to 10 tiles)
number keys and first row of letter keys to switch between elements:
1: Air
2: Sand (Falls downward and creates piles)
3: Water (Falls downwards and flows, turns into steam when heated)
4: Wall (nothing)
5: Fire (goes out after some time, put out instantly by water)
6: Gunpowder (Flammable, falls and creates piles)
7: Lava (Lights things on fire, falls and flows, cooled by water)
8: Oil (flammable, falls downward and flows)
9: Ice (melts when heated, converts steam into water)
0: Stone (falls downwards and creates pillars)
Q: Steam (moves upwards slowly, flows outward, and cools into water)
W: Plant (solid, grows vines beneath it, flammable)
E: Wood (slowly burns, solid)
The following are planned tiles
Cloner
Salt & saltwater
moss
dirt & mud
gas
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