How to sleep in Python
Learn how to make your Python script sleep. Explore different methods, tips, real-world applications, and common error debugging.

Python scripts often need to pause execution for tasks like rate limits or asynchronous operations. The time module offers the simple sleep() function for this purpose.
You'll learn techniques to use time.sleep() effectively, explore real-world applications, and get tips to debug your code. This knowledge helps you control your program's execution with precision.
Using time.sleep() for basic pauses
import time
print("Going to sleep for 2 seconds...")
time.sleep(2)
print("Woke up!")--OUTPUT--Going to sleep for 2 seconds...
Woke up!
The example demonstrates a straightforward pause using time.sleep(). The function accepts an argument for the duration in seconds—in this case, 2—which is why the program waits for two seconds before printing the final message. You can also use floating-point numbers for sub-second precision, like time.sleep(0.5).
It’s important to understand that time.sleep() is a blocking operation. This means it suspends the execution of the thread it's called from. While the program is "sleeping," it won't perform any other tasks in that thread until the specified duration has passed.
Common sleep variations
Because time.sleep() is a blocking call, you'll need different tools when building responsive applications that handle multiple tasks at once.
Using asyncio.sleep() for asynchronous code
import asyncio
async def main():
print("Going to sleep asynchronously...")
await asyncio.sleep(1)
print("Async sleep completed!")
asyncio.run(main())--OUTPUT--Going to sleep asynchronously...
Async sleep completed!
Unlike time.sleep(), asyncio.sleep() is non-blocking. It pauses the current task without freezing the entire program. While the await asyncio.sleep(1) call is waiting, the event loop can run other tasks, which is crucial for building responsive applications that juggle multiple operations at once.
- The
asynckeyword defines a special function called a coroutine. - The
awaitkeyword tells the program it can pause the coroutine here and work on other things until the sleep is over.
Using threading.Timer for non-blocking sleep
import threading
import time
def wake_up():
print("Timer completed!")
print("Starting a 2-second timer...")
timer = threading.Timer(2.0, wake_up)
timer.start()
print("Main thread continues running...")
time.sleep(2.5) # Wait for timer to complete--OUTPUT--Starting a 2-second timer...
Main thread continues running...
Timer completed!
For non-blocking pauses outside of asyncio, you can use threading.Timer. It schedules a function to run after a specified delay in a separate thread, so your main program doesn’t freeze while waiting.
- The
threading.Timerobject is created with a delay (2.0seconds) and a target function (wake_up). - Calling
timer.start()initiates the timer in the background. - The main thread immediately continues its work without waiting for the timer to finish, demonstrating its non-blocking behavior.
Using threading.Event for interruptible sleep
import threading
import time
event = threading.Event()
print("Sleeping until event is set (max 3 seconds)...")
is_set = event.wait(timeout=3)
print(f"Wait completed: event was {'set' if is_set else 'not set'}")--OUTPUT--Sleeping until event is set (max 3 seconds)...
Wait completed: event was not set
A threading.Event offers a flexible way to pause execution. It’s perfect for situations where you need a sleep that can be interrupted by another part of your program. The event.wait() method is the key—it blocks the thread until another thread calls event.set() or a timeout occurs.
- In this example,
event.wait(timeout=3)pauses the thread for a maximum of three seconds. - The wait can be cut short if another thread calls
event.set(). - The method returns
Trueif the event was set orFalseif the timeout was reached, which lets your code react accordingly.
Advanced sleep techniques
Building on these foundational techniques, you can create more reusable patterns like context managers, decorators, or use the signal module for advanced timeout control.
Creating a sleep context manager
import time
from contextlib import contextmanager
@contextmanager
def timed_execution(seconds):
yield
time.sleep(seconds)
with timed_execution(1):
print("This code executes immediately")
print("This code executes after the sleep")--OUTPUT--This code executes immediately
This code executes after the sleep
You can wrap a sleep call in a context manager for more reusable code. This pattern is great for ensuring a pause happens right after a specific block of code finishes.
- The
@contextmanagerdecorator helps create a context manager from a generator function. - Code inside the
withblock runs immediately. - The
time.sleep()call, placed after theyieldstatement, only executes once thewithblock is exited.
This approach neatly separates the action from the pause that follows it.
Implementing a sleep decorator
import time
import functools
def sleep_after(seconds):
def decorator(func):
@functools.wraps(func)
def wrapper(*args, **kwargs):
result = func(*args, **kwargs)
time.sleep(seconds)
return result
return wrapper
return decorator
@sleep_after(1)
def greet():
return "Hello"
print(greet())
print("Printed after sleep")--OUTPUT--Hello
Printed after sleep
A decorator offers a clean way to add a post-execution pause to any function. The sleep_after decorator wraps another function, runs it to get the result, and only then initiates the sleep. This pattern is useful for tasks like rate-limiting API calls, where you need a delay after each request completes.
- The
@sleep_after(1)syntax applies this behavior to thegreetfunction. - Your original function executes completely before
time.sleep()is called. - Using
functools.wrapsis a best practice that helps the decorated function retain its original identity.
Using signal module for timeout control
import signal
import time
def timeout_handler(signum, frame):
raise TimeoutError("Operation timed out")
signal.signal(signal.SIGALRM, timeout_handler)
signal.alarm(2) # Set alarm for 2 seconds
try:
print("Starting long operation...")
time.sleep(3) # This will be interrupted
print("This won't be printed")
except TimeoutError as e:
print(e)--OUTPUT--Starting long operation...
Operation timed out
The signal module offers a robust way to enforce a timeout on a blocking operation. It works by setting an OS-level alarm that sends a signal to your program after a specified duration. This allows you to interrupt a task that's taking too long to complete.
- The
signal.signal()function links a signal, in this casesignal.SIGALRM, to a custom handler function. signal.alarm(2)schedules that signal to be sent after two seconds.- When the alarm triggers, the handler raises a
TimeoutError, which cuts thetime.sleep(3)call short and is caught by theexceptblock.
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time.sleep(). - Create a website status checker that periodically pings a list of URLs without blocking, using
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Common errors and challenges
Using sleep functions effectively means avoiding common pitfalls like forgotten keywords, inefficient loops, and unexpected interruptions.
Forgetting to use await with asyncio.sleep()
A frequent mistake in asynchronous code is calling asyncio.sleep() without the await keyword. When you do this, the function doesn't actually pause execution. Instead, it returns a coroutine object, and your program moves on to the next line instantly, which can create hard-to-find bugs where expected delays never happen.
Handling interruptions during time.sleep()
The standard time.sleep() function can be interrupted by signals, such as when a user presses Ctrl+C. When this happens, the sleep ends prematurely, and your program might not have paused for the full intended duration. To build more robust applications, you can wrap your sleep call in a loop that continues sleeping until the total required time has passed, ensuring your program's timing remains accurate.
Inefficient sleeping in loops
When you need to run a task at a regular interval, it’s tempting to just put a time.sleep() call inside a loop. The problem is that this approach doesn't account for the time your other code takes to run. Over time, this causes the loop to "drift," meaning each iteration starts a little later than planned. A more precise method is to calculate the next target execution time and sleep only for the remaining difference, which keeps your timing consistent.
Forgetting to use await with asyncio.sleep()
When working with asyncio, it’s easy to forget the await keyword before asyncio.sleep(). This mistake doesn’t raise an error. Instead, your program continues without pausing, as the function simply returns a coroutine object. The code below illustrates this common pitfall.
import asyncio
async def task():
print("Starting task...")
asyncio.sleep(1) # Missing await!
print("Task completed!")
asyncio.run(task())
The program creates a coroutine for the asyncio.sleep(1) call but never executes it. As a result, the task doesn't pause, and both messages print immediately. The corrected code below shows how to implement the pause correctly.
import asyncio
async def task():
print("Starting task...")
await asyncio.sleep(1) # Added await
print("Task completed!")
asyncio.run(task())
By adding the await keyword, you're telling the program to properly execute the asyncio.sleep(1) coroutine. This correctly pauses the task for one second before moving on. Without await, the sleep is never actually performed. Always double-check for this keyword when calling coroutines inside any async function to ensure your asynchronous code behaves as expected and introduces the intended delays.
Handling interruptions during time.sleep()
The standard time.sleep() function isn't foolproof. It's vulnerable to interruptions, like when a user presses Ctrl+C. This can cause your program to continue prematurely, without completing the full pause. The code below shows how a KeyboardInterrupt cuts the sleep short.
import time
print("Starting a long sleep (10 seconds)...")
try:
time.sleep(10) # Blocks for 10 seconds
print("Sleep completed")
except KeyboardInterrupt:
print("Sleep was interrupted") # Won't execute immediately
Although the try...except block catches the KeyboardInterrupt, the program's timing is now off since the full pause didn't occur. The code below offers a more robust approach to ensure your program waits for the intended duration.
import time
print("Starting a long sleep (10 seconds)...")
try:
for _ in range(10):
time.sleep(1) # Sleep in smaller chunks
print("Sleep completed")
except KeyboardInterrupt:
print("Sleep was interrupted") # Executes sooner
This solution makes your pause more resilient by breaking it into smaller, one-second intervals inside a loop. Instead of a single long time.sleep(), you're sleeping in chunks. If a signal interrupts the program, it only cuts one of these small intervals short, not the entire wait. This technique is especially useful for long-running scripts or background tasks where you need to guarantee a certain amount of delay, even with potential interruptions.
Inefficient sleeping in loops
When you need to run a task at regular intervals, simply placing time.sleep() in a loop can be misleading. This common approach doesn't account for your code's execution time, causing the loop's timing to drift and become inaccurate over time.
The code below demonstrates how this seemingly small imprecision accumulates, leading to significant timing errors in long-running processes. Each iteration starts slightly later than intended, throwing off the schedule.
import time
items = ["item1", "item2", "item3", "item4", "item5"]
for item in items:
process_time = 0.1 # Time to process each item
time.sleep(1) # Sleep 1 second between each item
print(f"Processed {item}")
The total delay per loop is actually 1.1 seconds, not one, because the processing time isn't factored into the time.sleep(1) call. This creates a cumulative error. The next example shows a better approach for consistent timing.
import time
items = ["item1", "item2", "item3", "item4", "item5"]
for item in items:
start = time.time()
process_time = 0.1 # Time to process each item
elapsed = time.time() - start
sleep_time = max(0, 1 - elapsed)
time.sleep(sleep_time)
print(f"Processed {item}")
This improved solution calculates the exact sleep time needed. It records the start time with time.time(), measures how long your code takes to run, and then subtracts that elapsed time from your target interval. By sleeping for the remaining sleep_time, you ensure each loop iteration starts precisely on schedule. This is crucial for tasks like polling an API or running periodic background jobs where consistent timing is key.
Real-world applications
With a grasp of its nuances, you can use time.sleep() to build practical tools like countdown timers and API rate limiters.
Creating a countdown timer with time.sleep()
A straightforward application of time.sleep() is building a countdown timer, which uses a loop to print the remaining time at set intervals.
import time
def countdown(seconds):
print(f"Starting countdown: {seconds} seconds")
for remaining in range(seconds, 0, -2):
print(f"{remaining} seconds left")
time.sleep(2)
print("Countdown complete!")
countdown(6)
This countdown function creates a simple timer. It uses a for loop combined with time.sleep() to manage the pacing.
- The
range(seconds, 0, -2)function generates numbers starting from the initial value and decreasing by two with each step. - After printing each number,
time.sleep(2)pauses the program for two seconds.
This combination ensures the countdown appears on screen at a steady, two-second interval until it's complete.
Implementing API rate limiting with time.sleep()
You can use time.sleep() to add a simple delay between API requests, which helps you stay within the usage limits set by a service.
import time
def fetch_with_rate_limit(urls, requests_per_second=1):
interval = 1.0 / requests_per_second
for i, url in enumerate(urls):
if i > 0: # Don't sleep before the first request
print(f"Rate limiting: waiting {interval:.1f} seconds...")
time.sleep(interval)
print(f"Fetching: {url}")
urls = ["https://api.example.com/1", "https://api.example.com/2"]
fetch_with_rate_limit(urls)
This function, fetch_with_rate_limit, controls how often you make requests. It calculates the necessary interval based on the requests_per_second limit to determine the pause needed between calls. This approach ensures your script doesn't send requests too quickly.
- The code iterates through each
urlusing aforloop withenumerateto track the request count. - A conditional check,
if i > 0:, cleverly skips the delay before the first request, only pausing between subsequent ones. time.sleep(interval)then enforces this calculated delay, making sure your script respects the API's usage rules.
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