Steven
@stevenbikerider
I am a college student studying Game and Sim, and Software Development.
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Unity Sphere Collider
I made a maze game in Unity and I built it as a WebGL game. Everything works in the editor and as a Windows build, but when I move it to Replit with WebGL I get errors. The error I get is in the image below.
imagestevenbikerider This is a link to the working windows version: https://steven786.itch.io/maze-escape1 year ago
SixBeeps @stevenbikerider I remember seeing this error before, it's a strange bug that has existed since Unity 5.x. In your WebGL player settings, try enabling 'Strip engine code' and setting the compression method to 'Disabled'1 year ago
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I made this game in Unity and it works fine on Windows, but the web version gets errors and the start button does not work. Also, it looks better if y
HTML, CSS, JS
SixBeeps Do those same errors pop up in the editor console as well? What happens at runtime locally that isn't happening on the web version?
Also, please set your canvas scaling mode to scale with screen size.1 year ago
I made this game a while ago for a class and I thought I would share it here. It's the first big Javascript, HTML, and CSS game I made.
image
https:
PHP Web Server
jackyjoy123 thanks for the awesome information.
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