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Lumpy_Wiggles MY BRAIN JUST EXPLODED Ok, what if you stored all of the player's moves inside a list, and matched up the computer's probability of making a move that would, according to the player's stats, beat the player's move and the probability of the player making that move? Ok, I'm kind of just babbling. I babble better in Python than in English. Put player_moves =  at the top, player_moves.append(player) at the end of the while loop, and this would decide the computer's move (you'll need to import ran4 years ago
timmy_i_chen Rock Paper Scissors, a classic. Nice!4 years ago