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3d platformer prototype.from my new game: bob the bean
controls: wasd movement, control to crouch
OBVIOUSLY IF IT WASNT OBVIOUS ENOUGH
not finished. definitely not fininshed.
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feedback
Can i have some actually constructive feedback on what I can do to make my game look better? Even if it's the most tiny detail or some crazy suggestion, I will listen to it.
I want to focus on the visuals right now, but level design is nice too.
tutorial 1
image
tutorial 2
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level 1
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level 2
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level 3 - wip
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Uploading image.png...
these aren't all of the levels I've made, (there are about 15 this chapter) I just want some visuals guide.
yours truly,
meWeirdBoi12408 @ch1ck3n the lava is too glowy, tone it down and it'll be better. also add some textures1 year ago
WeirdBoi12408 @ch1ck3n idk but i think the lava should look kinda... lava-y... that's not helping. let me think... yes. like stone except colored red and its brightness toned up1 year ago
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hello there
so i am learning 3d game development in unity with c# (worst language ever imo) and am planning to make a game called bob's chips. now I
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new 3d game prototype (poopy) (platformer)
hello there
so i am learning 3d game development in unity with c# (worst language ever imo) and am planning to make a game called bob's chips. now I won't go in-depth about the game and why it's named that, but I can tell you that it's about chips, and is a FPS parkour / platformer / shooter game.
this is a little something I made while trying to figure out what a quaternion is to give my brain rest. i have created the movement from scratch with rigidbodies and such.
to beat this, you have to go all the way up to the hamburger to complete the level. my personal record is 9.23 seconds.
the controls:
w a s d = forward left, backwards right
space bar = jump
w + a = wall run
shift = crouchpro0grammer @ch1ck3n unity should support other languages too.. I agree on that c# part, I tried learning it once and just couldn't, it felt harder then js. Maybe I can now if I try...5 months ago
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https://youtu.be/nhhSDrA6stw?t=101
how would i mash open a cube in unity and place my character inside like dani did in that video
Here is what I ha
HTML, CSS, JS
@MrVoo thinks that repl DB only works in web projects, not console projects
as seen in the repl below, repl DB works perfectly fine in most console p
Python
Coder100 both of you are wrong. Your repl is wrong because the replit db key is private to you, so console projects won't be able to use replit db. However, you could just make it a web project:
create a web server API which your console posts to!1 year ago
Spacecraft The ReplitDB works fine in the console as long as you are the only one reading or making changes to the database. When other users run the same REPL, they are assigned their own unique, empty, database. So, for your example above, you created a database entry called 'poop'. This works fine for you, but when the rest of us run it, our unique empty database has no such entry, so your code fails.1 year ago
MrVoo I'm not insane I promiiiiiiiise
File "main.py", line 4, in
print('Last: ' + db['poop'])
File "/opt/virtualenvs/python3/lib/python3.8/site-packages/replit/database/database.py", line 439, in getitem
rawval = self.getraw(key)
File "/opt/virtualenvs/python3/lib/python3.8/site-packages/replit/database/database.py", line 479, in get_raw
raise KeyError(key)
KeyError: 'poop'
`1 year ago
if you have read the title properly, this is my weekly8 project. it is a pricing page (doesn't work, just a design) and ONLY GOT A 7!?!?!?!!?!?!????!?
HTML, CSS, JS
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