Testing three.jsMade with 3D Rendering with Three.jsRecent comments (0)
Conways GoLMade with HTML, CSS, JS
An interactive simulation of the popular Conway's Game of Life
Any live cell with fewer than two live neighbours dies, as if by underpopulation.
Any live cell with two or three live neighbours lives on to the next generation.
Any live cell with more than three live neighbours dies, as if by overpopulation.
Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
Press space for settings.
If you wish to do further investigations: https://en.wikipedia.org/wiki/Conway%27s_Game_of_LifeRecent comments (3)
Fixed a bug where the simulation wouldn't load due to me accidentally deleting the line of code that defines the canvas.
You can now set this as your wallpaper by following the instructions at: GitHub (Better)
- Added a clear grid button
- Added a randomise grid button
- Added a favicon (tab icon???) to replace the default one BUG FIXES:
- Fixed bug where dead cells didn't get highlighted when the mouse was over them.
scrawlpaperMade with Node.js
Like r/Place but as your wallpaper (also available on the website)
Wallpaper instructions: GITHUB (better) - https://github.com/ProfessorFish/Scrawlpaper REPL - https://replit.com/@ProfessorFish/Scrawlpaper-WallpaperRecent comments (4)s1lv3rfir33 months ago
lmao how do you change colors??
It now autoposts the board to my discord every 20 minutes!
Added a public endpoint to see the current state of the board as an image!
Width and height are integers between 1 and 2500 (inclusive)
HangmanMade with PythonRecent comments (0)
Graph AiMade with Node.js
An AI (Neural Network) that colours a graph based on user inputs or computer data.
CONTROLS: spacebar - open settings left click - place data point (circle) enter - change the colour of the data points placement "brush"
There are many settings to play around with as well.Recent comments (1)ProfessorFish5 months ago
Setting the render mode to progress in the settings makes it run a lot faster!
(This is due to in generation mode, it has to render the screen again each time a new generation finishes (Which is every ~1/10 seconds) which is resource intensive, whereas if it only has to render on progress it can evolve the ai a lot faster)