3D-Isometric-Raytracing
Raytracing but in isometric for a faster render.
Check this repl out!: Mandelbrot fractal
Like PLS! Thanks!
Controls |
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➡, ⬅, ⬆, ⬇, =, and - to move |
Space to toggle rotating light |
1, 2 and 3 to change render mode. |
Move your mouse to change light direction |
Render modes:
Key | Description |
---|---|
1 | Render normal |
2 | Render depth-field |
3 | Render shaded |
Todo:
- Implement diffuse-shading
- Implement phong-shading
- Make it perspective
- Implement light bounces (WARNING: things will start to lag)
- Add global-illumination (use radiosity for faster render)
- Add inverse-square law
- Add skybox
- 🤨
- Add individual colors for each sphere
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