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GameDev46

GameDev46

@GameDev46
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  • Neural Drones

    Cover page
    Made with HTML, CSS, JS

    NEURAL DRONES

    Play around and watch as 300 neural networks learn unique and interesting methods of avoiding walls and getting to the red target.

    Credit

    Inspiration: https://www.youtube.com/watch?v=hQ4ryudP4j8&t

    GitHub: https://github.com/GameDev46/neural_drones

    Settings

    Start Position: This determines where the drones are spawned in at the start of each generation

    Target Position: This determines where the target for the drones is

    Use Target: Determines whether the target should reward points to the drones or whether their only aim is to stay off the ground

    Use Particles: Choose whether or not the drones should have fire and smoke particles (Having them active can decrease FPS)

    Per Frame Iterations: Controls how fast the simulation is run

    Save: Pressing the save button will copy a JSON object to your clipboard that saves the best drone

    Load: Loads a copied save JSON object from your clipboard

    Recent comments (107)
    ShiaClark
    ShiaClark
    8 days ago

    honestly kind of cool to see a machine learning model written in javascript instead of c++. I do know cpp but this is easier to read

    rominnoa000
    rominnoa000
    21 days ago

    i broked it

    JakeHu2020
    JakeHu2020
    24 days ago

    Thx for the inspiration for this: https://replit.com/@JakeHu2020/Genetic-Flappy-Bird

    milesabada1
    milesabada1
    27 days ago

    i dont get this

    Ejia460
    Ejia460
    1 month ago

    FOLLOW FOR FOLLOW

    lucasschrier
    lucasschrier
    1 month ago

    what type of repl did you make this on

    jasecrowe
    jasecrowe
    1 month ago

    Finally a game on trending that isn’t ai

    MARSHALLCARTER
    MARSHALLCARTER
    1 month ago

    new start up docs for games :)

    Ivanzong
    Ivanzong
    1 month ago

    Amazing! almost like Evolution but only with drones, overall it's very good!

    AuroraTheOnly
    AuroraTheOnly
    1 month ago

    So how do the drones work? Does it use an in-device gyroscope? Or is it all code based as to where you manually calibrated the gravity/physics?

  • Circle Physics | piCollide.js

    Cover page
    Made with HTML, CSS, JS

    A simple 2D circle physics engine for JavaScript with a large amount of customisability alongside a wide range of cool features. Why not simulate the formation of a small planet or even see how many circles your computer can handle? Your imagination is the only limit (alongside the fact that it can only handle circle based physics 😂)

    Easily use in your own projects

    piCollide offers a simple documentation explaining the cool features it has to offer allowing you to easily import and use it in your repls

    Have fun with examples

    The piCollide home page offers a wide variety of different scenes you can play with ranging from planet simulations to playing with bridges and ropes

    Recent comments (0)
  • Fractal Flight

    Cover page
    Made with HTML, CSS, JS

    A basic flight simulator game rendered with raymarching where you can explore fractals or fly around an infinite landscape

    Recent comments (6)
    aaronduan123
    aaronduan123
    1 month ago

    9/10 bc of the lagggg. Overall really good!

    Obiben27
    Obiben27
    2 months ago

    laggy but really good

    GameDev46
    GameDev46
    6 months ago

    GLOBAL ILLUMINATION

    Fractal Flight now calculates lighting more realistically by bouncing the light rays around and making use of diffuse and specular reflections. I am currently trying to optimise this ready for V3 so that it is capable of running much faster and I am also trialing methods that could help to reduce the noise on some indirect and directly lit objects.

    FREE FLIGHT MODE

    I have also added a free camera mode that now allows you to fly around with the WASD keys and look around with the mouse so that you can more easily view different parts of the environment. Though don't worry as flight mode is still an option in the menu

    MORE FRACTALS!?

    I have also added some more fractal options alongside some more settings options so that you can now more easily customise the fractal that you want to fly through

  • BlockCraft

    Cover page
    Made with HTML, CSS, JS

    BlockCraft

    A fairly basic voxel building game like Minecraft where you can build, destroy and explore the world around you. Why not even open the developer tab by pressing "H" to customise and generate new worlds with your own settings

    Settings

    You can see below in the comments to view a detailed explanation of what each setting does to the game

    Recent comments (20)
    HUNTERHOUX
    HUNTERHOUX
    2 months ago

    This is really cool image

    MelanieSu1
    MelanieSu1
    7 months ago

    hmmmmm

    GabrielCastil33
    GabrielCastil33
    9 months ago

    ok

    GameDev46
    GameDev46
    9 months ago

    BlockCraft

    A fairly basic voxel building game like Minecraft where you can build, destroy and explore the world around you as well as even customise the world that you load into to create an infinite amount of possibilities and adventures

    #Menu Settings

    World Size:

    World Size : The width and height in chunks of the size of the world to be generated, the higher the number the more land there is to explore but the more memory the world will take up

    View Distance: How far in front of you should the chunks be rendered, the higher the number the more chunks there will be in view

    Daylight Cycle: When on the world will experience day and night for more realism but when turned off the world will remain in daylight forever and the sun will stay in the sky whilst also increasing performance

    Shadow Quality: How realistic the shadows will look in game, the lower the setting the faster the game will run

    Water Level: The sea level in the game, the higher the number the higher the sea level (I recommend setting this to 0 if you wish to go cave exploring)

    Cave Intensity: The chance of a cave spawning, the lower the number the less caves there will be and the higher the number the more large and deep caves there will be

    #Devloper Options

    You can open the developer tab in game by pressing "H" to customise and generate new worlds with your own settings:

    Octaves: The smoothness of the landscape, the higher the number the more smooth the landscape is

    Height Multiplier: The steepness of hills and valleys, the higher the number the steeper the landscape (numbers over 5 tend to break the game)

    Tree Spawn Chance: A number between 0 and 100 which determines the chance a grass block has to spawn a tree on top of it, the higher the number the more trees get spawned

    Water Wave Height: The height of the waves, the bigger the number the taller the waves will be

    Water Wave Speed: The speed of the waves, the larger the number the faster the waves will travel

    8berryh-
    8berryh-
    10 months ago

    Makes me love men

    CJAnimates
    CJAnimates
    10 months ago

    the game broke

    RaymondLeonard1
    RaymondLeonard1
    10 months ago

    bo

    Ana134
    Ana134
    10 months ago

    I played Minecraft for some time. https://www.9wsyr.me/

    MarionWilliams
    MarionWilliams
    10 months ago

    tarsh game

    jellyfish69420
    jellyfish69420
    10 months ago

    Wow! Very cool project

  • BlockShot

    Cover page
    Made with Node.js

    Jump, run and parkour your way round shooting your way to victory! Blockshot is a cool First Person Shooter game that you can easily join and play with your friends. Simply select a gun, choose map and battle against your friends in the ultimae fight to gain victory!

    Recent comments (18)
    dasds1
    dasds1
    1 year ago

    @GameDev46 https://replit.com/@flyps/GeoBlast?v=1 he is copying u without credit

    SlickKrunker
    SlickKrunker
    1 year ago

    This really reminds me of some games I used to play a while back, would you like to collaborate on an awesome project?Add me on discord, Slick#2020

    SlickKrunker
    SlickKrunker
    1 year ago

    This is amazing! Do you have a discord account?

    ruiwenge2
    ruiwenge2
    2 years ago

    wowwwww amazing!!!

    SirAnos
    SirAnos
    2 years ago

    I'm also having issues where the rooms will just time out after a while, same with my friend

    SirAnos
    SirAnos
    2 years ago

    I was thinking, maybe you could change the bazooka up to like have splash damage, or make it where it's like 1 bullet before reload but it's less than it is now to make it actually kinda usable, because so far it just seems like a less effective sniper

    GameDev46
    GameDev46
    2 years ago

    BLOCKSHOT

    Blockshot is a simple multiplayer 3D shooter that I made, simply choose a room name, weapon and map and hit join. If the room doesn't exist then it will create your own room and if it does exist it will connect you to play with others!

    Blockshot still is in development so if you have any potential updates or ideas you can put them in the comment section.

    Enjoy!

    OFFICIAL DESCRIPTION

    Jump, run and parkour your way round shooting your way to victory! Blockshot is a cool First Person Shooter game that you can easily join and play with your friends. Simply select a gun, choose map and battle against your friends in the ultimate fight to gain victory!

    Click here to play it in fullscreen

    SirAnos
    SirAnos
    2 years ago

    how do I play with friends?

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