A text based adventure game based on clearing out the wastes surrounding the land.
also could I have some help, I want you to face the soul of bunnytoesia when the killsLeft is 1, this is the code
but it's not working, also would this work for when you beat it here is the code
isbossfighting I don't remember putting that in(its useless) Input I believe was used for readline but I never used it because I used readkey instead. And currentState was used So I could see what menu state I was in for debugging purposes(all of them do not need to be there currently)
I did have an idea where instead of fighting on enemy one at a time. maybe instead go through encounters like merchants and travelers while fighting enemies as well(Sort of like dungeon based). I was trying to make something like that in The Long Wastes of Fatholad There might be some sample code in there under the function