Time Sphere [unity game]
i made a unity game a while ago, decided to share it here
the goal is to get the ball to the exit by drawing a path for it.
however the quicker you get to the exit, the less time you have to draw the path on the next level
levels are randomly generated, but you can enter seeds
there are 4 game modes and a sandbox environment
basic game mode, reccomended mode to start with
limited ink, but endless time, much calmer than arcade
- 100 ballz
by far the most chaotic mode, instead of just one ball, there are 100
no time limit, pretty boring tbh
tools which you can use to make levels (and for picking up the ball)
you can do ctrl+c/ctrl+v to save/load levels from your clipboard, i'd love to see them!
here some examples of (bad) level codes
there are boosters that fling the ball around, as well as no-grav regions and skips
arrows, push in the direction they point
dots, pushes in the direction the ball is moving
- no grav
diagonal lines, gives the ball no gravity for 2 seconds
number, skips the amount of levels it says on it (2,4,8 or 16)
draw - left click
clear - right click
drop ball early - space/middle click
restart - r
each game mode says any special controls when you hover over it, but here they are anyway
- 100 balls
next level - right click
open building menu - m, or click the icon
quick access to tools - 0 to 9
ctrl+c - copy current level to clipboard (works on other modes too)
ctrl+v - load level from clipboard
shift - lock rotation of block on cursor
space - return the ball (only when ball allready dropped)
psst... theres an itch.io page :)
click here to see it properly
(you may need to click again if you cant see the whole screen)
Nettakrim hey I just wanted to let you know that I am currently learning how to use unity if you could help me a bit that would be awesome! I invited you to a clan I am making that is for game makers like us! I hope you join!
How did you get a unity project to work on the web? WebGL doesn't work on here. I've been trying to do this for months can you tell me how to do it?
@Nettakrim Yes, I've been able to run my game in repl. But you can't run it in a standalone web browser. Google won't allow it. I've tried to download the file and run it but it doesn't work. If you get if you try to run the webGL file in the web browser it will stay stuck on the loading screen.