UrsaCraft
Hey guys!
@NVVC008 here! My old account got hacked, so I'm using this for now. In this tutorial, I'm gonna be teaching you how to make Minecraft in python. First, you're gonna need to download PyCharm Community Edition. Also, sorry MacOS users, this package is only available on windows. Speaking of which, you need to downloadursina
with pip install ursina
or:
- Click on 'File' on the top right corner of the PyCharm window.
- Click on 'Settings'...
- Click on 'Project: (Project name)' and select python interpreter...
- Click
Alt + Insert
... - Enter the name:
ursina
... - Download the package, and you're done!
BTW, download the folder 'Minecraft-in-Python-main' included with the project. Do not download the code fileMinecraft.py
.
Let's start with our code in the filemain.py
.
I bet you can guess what's coming first.
import ursina
Well, you were close. Instead, it's:
from ursina import *
That's like saying, "Get me some glass bottles from amazon, without the box." Basically, the guy is gonna give you unpackaged bottles.
Next, we're gonna need our first-person controller.
from ursina.prefabs.first_person_controller import FirstPersonController
Then:
app = Ursina()
Basically, we're creating a name/shortcut for the Ursina package.
Now, the textures.
grass_texture = load_texture('assets/grass_block.png') stone_texture = load_texture('assets/stone_block.png') brick_texture = load_texture('assets/brick_block.png') dirt_texture = load_texture('assets/dirt_block.png') sky_texture = load_texture('assets/skybox.png') arm_texture = load_texture('assets/arm_texture.png') punch_sound = Audio('assets/punch_sound',loop = False, autoplay = False) block_pick = 1
So far, your code should be like this:
from ursina import * from ursina.prefabs.first_person_controller import FirstPersonController app = Ursina() grass_texture = load_texture('assets/grass_block.png') stone_texture = load_texture('assets/stone_block.png') brick_texture = load_texture('assets/brick_block.png') dirt_texture = load_texture('assets/dirt_block.png') sky_texture = load_texture('assets/skybox.png') arm_texture = load_texture('assets/arm_texture.png') punch_sound = Audio('assets/punch_sound',loop = False, autoplay = False) block_pick = 1
If you want to exit or see your fps, you can add this:
window.fps_counter.enabled = True window.exit_button.visible = True
Or, you can just set them to false. But, they have to be there.
Now, we need to have our screen constantly update, right? So, add:
def update():
Here, we created the action that will keep updating our screen.
Add:
global block_pick
This converts it into a global variable.
Make sure the definition so far is:
def update(): global block_pick
Let's add the rest of it.
def update(): global block_pick if held_keys['left mouse'] or held_keys['right mouse']: hand.active() else: hand.passive() if held_keys['1']: block_pick = 1 if held_keys['2']: block_pick = 2 if held_keys['3']: block_pick = 3 if held_keys['4']: block_pick = 4
You know what, I don't care anymore. Just take the code and leave.
In the visual inspection process all parts/components are inspected for conformance to their specifications and for any abnormalities. https://patriciarestrepo.org/sin-categoria/11811/
The tutorial is simple and easy to understand.
poppy playtime
If you don't give up then tomorrow will be a better day, Learn from mistakes when they happen instead of wishing there was a time machine. Sames goes with the one I write my essay and you must take a close look at that.
Noice
Yeah, it does. I was https://www.vlogr.com/ surprised too. Even more surprised when I found out it can do links too. Like a markdown link with custom text. IT DOES THAT.