Why isn't this isTouch function working?
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p1ckl3

I am working on a weird game like thing and I need to collect what the user clicks. I know how to do kaboom but its been a while so I don't remember how to do the function to for seeing if something is clicked. Anybody know how to see if the sprite is clicked?

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Answered by STCollier [earned 5 cycles]
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STCollier

code: clicks("d1", (d1) => { d1.use(body()) debug.log("clicked") })