Is there a way to make enemy hitboxes smaller

I want to make the hitbox for the enemies(froggyminions) smaller. Currently, I can't even make the duck jump over the froggy minion without it ending in gameover. Is there a way to make it so that scene(gameover) only happens when the duck actually hits the frog and not the space around it?

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Answered by Geocube101 [earned 5 cycles]
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Usually in my games, I just have to remove the excess space around my sprites... Basically try to make the images contain less empty space... I don't know how to make it "pixel perfect" but there's probably a way.