I'm currently trying to replicate the gameplay of Helltaker, and I've noticed that the only thing the methods responsible for changing the coordinates of an object in movingObjects.h are only called for in a separate method called InputArea. Should I just move all of those methods into inputArea, move them into movingObject's parent class, or something else?

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Forgot to note that InputArea is in a separate file called inputArea.h. What you said applies with this too, right?