RPG progress
To give you some insight, I've been working on a C++ long term project to design an RPG with a singleplayer mode, but also the ability to modify and build your own maps using a simple language I designed. I made one other post, but it didn't recive much attention. I guess that day wasn't too lucky for me :l.
So far...
So far I have implemented:
- Simple map building
- Enemy class with basic nececities
- Player namespace
- Basic main game manager with utility functions, sorting lists, string to datatype function, some of the goodies needed to make an RPG
- Inventory class
- linked list library (stopped half-way through)
- a variable GUI with one time user input (no need to press enter)
Thanks to: https://repl.it/talk/learn/Detecting-keypresses-in-c-without-pressing-enter/28460
For making that awesome tutorial, be sure to stop by and take a look at the link!
Game:
Just use WASD to move the cursor, and press enter to select and option. Have fun!
Goals:
I at least want to make the singleplayer game by summer break. The map making, saving system, and up
Make sure to let me know what your ideas and improvements!