It is FINISHED.
A game where physics meets a classic obstacle avoiding game.
Physics, why would you put that in?
Fly your cube up while avoiding orbs of varying colours and damage. Orbs will push you down, so be careful not to hit them.
Ain't that obvious
- Red orbs
- Heals 1 hp
- 1 Damage
- 3 Damage
Red ones heal you?
Who adds healing obstacles in a game where you are ment to avoid
High score is remembered for each time you play.
Why wouldn't it? Do you even JS?
Tons of Animated Skins to pick from.
Tons, how many is tons? Are they ALL animated?
Background Decoration. (For those with decent computers)
What's a decent computer?
Attributes for shaders have been given.
Comment your highscore and any bugs or recommendations below.
Would suggest not playing this shady game.
Go play something else.
Open in new tab. Replit's Webgl is not working well.
Nice, but one thing I don't know if I am going up or down. It's a bit confusing, maybe fix that.