OpenGL on repl.it
I actually just forked this and made modifications, but it's cool!
KnowledgeCat247
That's Amazing! I didn't think that it was possible.
FallenMoon
sick, pretty cool
xxpertHacker
How much was actually modified? Outside of the startup script that is.
JonahMorgan1
@xxpertHacker I removed the backup folder, modified the bash script and removed the readme script. Then I added a recursive animation loop and depth testing. The repl I forked for some reason used backface culling instead of a depth buffer.
it gives me exit status 127 when running the code
@md18096e It works fine for me