OOP Battleship Game
OOP C++ Battleship Game. It's a simple, 1 way game: player battles the computer.
There might be bugs.
Thanks a lot, Captain!
Honestly, I didn't mean to find this bug, but I accidentally typed "a*" into an attack and the whole page crashed on me. It did advance to try displaying the Previous Shots, but the website otherwise seized up. I'm assuming (in Java terms) the program was trying to throw a InputMismatchException or OutOfBounds error but failed and got stuck in an infinite loop. I don't know C++ that well, but I imagine this would be a simple fix to restrict a player to a specific format of typing and denying any character that is a special character or overall invalid format.
Add something like usleep(2000000) that waits for two seconds then move on at the start. Cause when you start it shows all of it at same time and that's not really convenient for iPad or small screen users
hey there is a library called ncurses where you can print characters wherever you want so you dont have to worry about new lines and stuff. i use it all the time in my games and it is very useful. here is a link for a tutorial: http://www.cs.ukzn.ac.za/~hughm/os/notes/ncurses.html#:~:text=%20Ncurses%20Programming%20Guide%20%201%20Using%20ncurses,cursor.%20%205%20X%20window.%20%20More%20
Nice idea! Though it has a lot of bugs. Likewise, it does not take integers with 2 digits, hitting the shore reply's in two ways, no hit or exit, last question triggers system to pause etc. If you want, I can fork it out with trying to solve some of them by myself! Good job and good luck!