π in Erlang

I think I'm pretty much doing pi approximations in every language now, so, here it is in Erlang!

The issue with NASM has been fixed, but I still need to figure out float addition, subtraction, multiplication, and division before the NASM approximation will be ready.

Credit to @NoelBryan, @TheForArkLD , @Warhawk947 , and @LizFoster for inspiring these approximations. Most of these use the Nilakantha Series, although I also use the arctangent method (multiplying the radian arctangent of 1 by 4 to get pi and getting the arctangent with an infinite series) in three of them (Python, Node, and C).

I'm not really sure which one is next up. LOL! (I'm still working on NASM, but can't really tell when I'll be able to get that one done.) If you have any suggestions for after those, please let me know! I would prefer to save Lisp dialects for a little later. Some examples for ideas for the next ones are like Quil, OCaml, Tcl, etc.

By the way, I'm starting to run out of languages, so please suggest any you would like to see me do. After Erlang, there will be no official languages left other than Lisp dialects and esolangs, but there are some other languages (like OCaml, Quil, etc.) that can be found using the method in my tutorial at https://repl.it/talk/learn/How-to-Get-a-List-of-All-Replit-Langauges/34411. Though, I am saving Lisp dialects (including Scheme, Clojure, etc.) and esolangs for last (or close to last). After I finish the approximations using the Nilakantha Series, I will go through all of the languages again and do another algorithm (I'm thinking either trapezoidal sums or Monte Carlo). I will also then make a tutorial on transpiling programming languages.

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DynamicSquid (4924)

Make PI using a code golf language

AmazingMech2418 (1087)

@DynamicSquid Maybe after I do a few more normal languages...