The evil glitch orbs have taken over the terminal!
It is your job to get to the finish, because if you don't, you die 🤔
the basic wasd controls:
░: A wall. You can run into it, it just wont do anything.
≡: A glitch orb. If you run into it, you die :(
■: A door. Use this to get to the next area.
█: This is you.
There are 6 areas, each one harder than the last
How to spot glitch orbs
You can only see a glitch orb if you are in the same row/column as it.
I am open to suggestions, and please tell me if something is wrong/broken!
Every time you open a chest, it can either take away 8 points or give you 10 points.
🥖 🥖 🥖 🥖 🥖
nothing came up or happened for me
Are ya ready kids?
AIE AIE CAPTAIN
I can't hear you. (actually deaf lul)
AIE AIE CAPTAIN (this time EARRAPE)
1 million hours later...
WHO LIVES IN A PINEAPPLE UNDER THE SEA?
(insert rest here)
A python game that controls a player
I made one a while ago, one suggestion i got was instead of
(it doesnt flash as much)
btw this is my old one if you want to take a few things from it
@RhinoRunner also you can detect arrow keys, but i use the getkey module so idk
The getkey module works pretty much the same:
from getkey import getkey, keys #getkey to get your keypress, keys for arrow keys print("Press key plz") z=getkey() if z=='w' or z==keys.UP:#if you press w or up arrow print('UppPPPpppPppPPp') elif z=='s' or z==keys.DOWN: print("dOWNDdnwoDNODNwowD") elif z=='a' or z==keys.LEFT: print("l is for left") elif z=='d' or z==keys.RIGHT: print("REEEEEEEEIGHT")
@RhinoRunner This is good and all, But there are literally 200 lines, that are only creating the maps. You should probably put them into a
.json file and open it like:
with open("map.txt", "r") as map: map = [line.strip() for line in map.readlines()]
This is going to return a list containing all the maps. You can later iterate over them and put them in the
class. This will make your code much cleaner imo.
@OldWizard209 There's a problem. When I try it, it gives me this:
Traceback (most recent call last): File "main.py", line 191, in <module> Map.start_map1('1') File "main.py", line 58, in start_map1 current.append(i.copy()) AttributeError: 'str' object has no attribute 'copy'
I think it's because the lists I use are embedded lists, and this just gets a normal one.
let me see. Hmmm... HMMMMM....
1 Hour Later...
U know Percy Jackson and the Battle of the Labyrinth right???..
I can move but it glitches when i move so the maze be like: /\/\/\/\/