Procedural Map Generation v1.01 || Update!!!
Hello! I'm back with a
It's a map generator in java using the Perlin noise algorithm
- Now snow/ ice can spawn on water!
- Water (blue)
- Land/ Grass (green)
- Mountains/ Cliffs (gray)
- Snow/ Ice (white)
- Badlands/ Deserts (not Desserts) lol
- Ability to Change the map's area
- And more of your suggestions !!!
Good job. I like how you used a GUI.
Also just asking, you can decline if you want. Do you want to work on a project together? Like in Swing? I am really bored and you seem to be good with algorithms. Thanks.