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Animated @CodingCactus PFP
amasad (3449)

I asked @CodingCactus to animate his PFP in Basic but Basic didn't have the right APIs to do this -- now it does!

This is a fork of his original post

xxpertHacker (930)

@amasad I was honestly about to start trying to make animations in your BASIC, but there's those black lines making up the grid, is there an option to change the color of the grid, or remove it?

Does your BASIC support RGBA yet?

I would ask for a higher pixel precision, but I don't really need it, but it'd still be cool if it could be smaller.

If this happens, this fire symbol will be animated soon enough.

xxpertHacker (930)

Damn, @CodingCactus is famous here, huh? His game on, and @amasad making posts about him... I'm jealous.
Jokes aside, nice work on Basic, I'd like to see it when it's finally done!

xxpertHacker (930)

@CodingCactus Eh, it's not everyday I see a cactus.

xxpertHacker (930)

@amasad His tic-tac-toe game that is showcased by as an example of iframing

amasad (3449)

@StudentFires oh where was it showcased? I haven't seen it.

amasad (3449)

@StudentFires also why do you keep downvoting yourself?

xxpertHacker (930)

@amasad Psychology? More accurate representation of my upvotes? Why not?

AgastyaSandhuja (170)

Wow, this is really cool!
Is there a way to delay it before it moves? (Just curious)

amasad (3449)

@AgastyaSandhuja yeah you can increase the pause time. Search for pause in the code.

CodingCactus (4367)

@amasad btw, i think my actual pfp is 0.5 sec delay, in case you wanted it to be even better