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How to implement a save/load system to a game?

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I am making a game and want to have a save/load system because it is frustrating without the save/load system (its a long game and also it has permadeath but if i have the save/load system it won't have permadeath)

Check it out:
The Wacky Warrior, its on Challenge

Someone please help me!!!

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Answered by ash15khng [earned 5 cycles]
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You could create a JSON object or whatever you want, then write it into a file like this:

save = <whatever you need however you want to save it> with open("file.txt", "w") as f: f.write(save)