What character encoding is used in repl for C++?
I want to output the obelus (division sign) to the monitor. The following code should do it.
char div_sign ='\366'; cout << div_sign << endl;
This works in Visual Studio and from what I can find out it should work with any compiler. However, I do not get the correct output. The only thing I can think of is the repl does not use the OEM character set. Any suggestions to get this to work correctly in repl?
Thanks,
Doug
Voters
DynamicSquid
I think why it's working on VS is because it automatically changes '\366' into another type... Don't take my word for it though
SixBeeps
Unicode I believe, but follow what
@Highwayman said
Copy paste the character into the repl to use instead of using the character’s ascii code. Generally works. 🤷♂️