If you wrote the Repl.it newsletter, what would you change?
I would probably add a programming problem in every newsletter, and the first 10 people who solve it would get, like, 5 cycles.
Though I know this will never happen, because:
1. It would be such an easy way for the rich (in cycles) to get richer and the poor to get poorer.
2. Repl.it probably will not be that willing to give out cycles just like that.
Still, it would be an interesting idea to have competitive programming puzzles in the newsletter.
Also, I would remove the part of the newsletter that says that the results of the competition have been delayed. (Even though that has nothing to do with the newsletter.)
Hmm maybe the best question? the top question of the week? (or just most upvoted as that would be a pain to sort through all the questions)
Hy,i m new member and i think that thz idea of This project is very interest.as i m new member i learn about i can Help and add code or synthase.if for a beginner , there are tutoriel or a method i m interested.Thanks and see you soon
Since I think Repl.it is well vested in the hacker culture, I think enlisting a theme in every newsletter for replers to create cool hacks off of (essentially mini hackathons) would yield an outflow of a lot of creativity - some themes, of course, would not have a lot of participants, but other themes may inspire community members to make products that they hadn't considered before - products that could really be big someday.
Do you read our newsletter?
Yes, cover to cover.
If you got the chance to write it yourself, what would you include? What would you change? What would you keep the same?
Most of the content of the newsletter is the same as what can be found in Repl Talk or Discord, so there's not much new stuff for those who already follow the community. So I'd provide different, complementary information such as behind the scenes updates and tidbits on how Repl.It works, recent changes big and small, or what's coming.