HELP! Pygame's pygame.key.get_pressed() Not Working!
Please help. I am making a randomized L.O.Z style dungeon crawler in pygame. So far I only have a randomized map and the current room. I am trying to make it so that when you press the arrow keys that you can see the different rooms, but for some reason, it seems that it cannot detect that I am even pressing the keys. If you can have a look at my code and tell me what I am doing wrong and/or how to fix it, it would be greatly appreciated. Thanks!
Re-check the variable that is connected to the arrow key, and the variable that is connected to the thing that moves it.