Database For Text Game
Hello everyone, I am currently making a text based adventure game. The game has now got so big, that it can't be completed in one sitting. So, I need to store the Player's data and make it accessible through accounts. However the problem is that there are way too many things that I can do, but I am still a beginner. What Should I use to store the Player's data and accounts?
Here's some ways that I have brainstormed:
Please tell me if these ways are efficient or not
- Pickle a file with the data and accounts. To load the game, I would have to unpickle it.
- Store the data on some sort of database like sqlite3.
PS. I have store the player's variables inside a class so that it's easier
Any help would be appreciated.