Hi everyone!

Use this space to share anyt...
Hi again replers! Here are this month's **MONTHLY REPLS**! For those who do not know what these are, these are the repl talk posts that were made duri...
# **Rules**
Welcome!
The Replit community is a place for users to share code, ask questions, and discuss coding-related subjects. We're committed to...
This is an RPG made for the AI competition. The game is intelligent by generating a story and determining enemy moves.
# About
Dragon Eye is a termin...
# ITS FINISHED POG
### Changes/added stuff:
* Added 2 new levels
* The game has an ending now
* idk
`Wasd` to move
`§` = enemy
`■` = button
`❒` = you...
# THIS IS REALLY BAD LOL
I know its really bad but please don't judge me I just started learning C#
use wasd to move also you DIE if you go out of bou...
Hi all!
I've been working on a game called ATOM. The goal of the game is to discover all of the elements of the periodic table in as few moves as pos...
Very buggy but it indeed works and all the parsing and interpreting is done by hand and with love.
if statements, while loops, variables, and limited...
This is another one of my random story generator thingies, except this one has some kaomoji-styled emotes to go along with them! There are a ton of di...
I started developing a new game! She is now in Beta 0.1. You can look and tell me whether it is worth continuing to do it and whether this is a good i...
Finally... Literally after 2 weeks, have I been able to release this. Boy, have I been patient. This is my cyclone game! If you've actually tried to s...
This is just a simple game where you combine elements and other items to create other items that can possible be crafted with again.
Please excuse th...
Slowprint. Rolling text. Hackerman animation. Whatever you want to call it.
It's a popular little detail to add into your game to make it look cooler...
A real albeit simplistic browser engine!
Due to the pains of parsing html, and my laziness to not want to go through the process of making a JS inter...
This is a wrapper over my original JSON parser. It makes it incredibly easy to use and you could even say it gets close to how you would use it in a t...
I think I'm pretty much doing pi approximations in every language now, so, here it is in C#!
Here are the other approximations so far:
Bash - https:/...
Hello this is a game i made recently i guess i should give it a cool name. its not much and is pretty common but i had a weirdly hard time getting the...
# Euler's Number
Basically, this is Leonhard Euler:
![image](https://storage.googleapis.com/replit/images/1598145370673_9270f686a20934bc558d84296e0a16...
Your code has too many if statements.
I mean, sure, they are useful, but _what if they weren't_?
In reality, along with while loops, you don't really...
# Weekly 13
Hello, world! My todo list:
- Make this post
- Learn more C++ so I **don't** have to use C#
- Build the exe
- Get Unity on my new computer...
I recently found out about Nonograms through a game called Mario's Picross. It's like a beautiful fusion between Sudoku and Minesweeper, and it's a re...
# Converter
Hello world! In this weekly, I create a **convertor**.
## About
I was really not sure what to do to make this creative, but then one day...
Hello! Welcome to my new program Sequencer! It can choose a random number from a set of arrays, based on the three digit seed. Please read the README....
Text Game: Custom Story, ASCII Art, and Savable Progress
First of all, thank you for opening this. I've spent the past 6 months or so working on this, as all I have right now is a Windows 7 Dell laptop and a...
# Trashy
So recently I have taken to writing a CookeyLang Interpreter in TypeScript, other than to make the code more 'maintainable' and as a bridge t...