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    Turtle Crossing@carriebrammer
    .gitignore
    cars.py
    main.py
    player.py
    scoreboard.py
    Packager files
    poetry.lock
    pyproject.toml
    Config files
    .replit
    from turtle import Screen
    from player import Player
    from scoreboard import Scoreboard
    from cars import Cars
    import time
    screen = Screen()


    def game():
    screen.clear()
    screen.tracer(0)
    screen.setup(600, 600)
    screen.bgcolor("white")

    player = Player()

    screen.listen()
    screen.onkey(player.up, "Up")
    screen.onkey(game, "Return")

    scoreboard = Scoreboard()
    cars = Cars()

    while scoreboard.game_is_on:
    time.sleep(.01)
    screen.update()
    cars.create_car()
    cars.cars_move()

    # Detect collision with car
    for car in cars.cars:
    if car.distance(player) < 20:
    scoreboard.game_over()

    # Define when player scores point
    if player.ycor() > 250:
    scoreboard.add_point()
    time.sleep(.5)
    player.goto(0, -270)
    cars.move_distance += .5


    game()

    screen.exitonclick()