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Randy Burris

@RandyBurris
  • Warp Speed

    Cover page
    Made with C++11

    Controls: WASD or arrows. Collect Nebulas to gain speed. Be careful! The consuming star will also gain speed when collecting Nebulas.

    Recent comments (0)
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RandyBurris
RandyBurris
published a Repl
6 months ago
0
Warp Speed
Warp SpeedControls: WASD or arrows. Collect Nebulas to gain speed. Be careful! The consuming star will also gain speed when collecting Nebulas.
RandyBurris
RandyBurris
shared a Post
2 years ago
1
Yep, another one of these... Fun little auto fight dungeon crawl game I built as a prototype to take components from and implement the ideas into UE4
Absorb + Armor
cpp11
RandyBurris
RandyBurris
shared a Post
2 years ago
7
Game Features: -5 Classes -3 Mastery Paths for each Class -6 Passive abilities to choose from -4 Different Slots to Equip (Head, Armor, Weapon and
Quest for the Crown- VER 1.02
cpp11
MatthewWesolows
MatthewWesolows
Here are the things I do understand: The long wait after pressing 'play' but I also have a couple tips, and a big one is to use MULTIPLE files. This can shorten compile time and improve readability overall. You also might want to: Use classes (https://www.geeksforgeeks.org/c-classes-and-objects/), if your not going to use classes, use C instead of C++. Avoid having too many variables, a good practice is to use classes from the C++ STL(Standard Template Library) such as vector and map. DON'T usi2 years ago
Smart0ne
Smart0ne
Welp takes so long to load.2 years ago
EpicGamer007
EpicGamer007
Just so you know, save files for us won't work unless you for the repl.2 years ago