Gale King

@Nanowrimoijk (59)
Yo! You can call me Glace, I like pokémon (if it wansn't obvious) and P5.js. I am currently learning ruby on rails. :)
posted to Share by Mrunank

reminds me of that mobile game jelly cars

Learning how to game gaming gamers
posted to Share by HoodedBeaver

just started and I already had to updoot, idk why this made me laugh so hard

██ Empty ██
posted to Share by mat1

wow totally changed my life playing this 🤣

repldm alpha 0.0.1 - direct messaging in!
posted to Share by MarcusWeinberger

it broke replit for me, i had no scroll bar until i turned it off

posted to Share by JalenDavis1

I really think this has potential, but it does need work. You're probably working on it as a type this but the game ends if you choose an invalid direction, plus it didn't do anything when I entered "s" as the character name.

Remaking IOS from scratch
posted to Share by rafrafraf

can confirm it doesn't work too well with a touch screen, but great work!

multi-player shooter game owo
posted to Share by CursorsDev

its down

posted to Share by Warhawk947

im getting an error when trying to play tic tac toe:
Error: The app returned an error. The error was 'askForInstructionsTicTacToe'

Pokemon Battle
posted to Share by ThisUserTaken

@ThisUserTaken its in VERY early development, but should be at least mostly done by december
theres the link if you want to see

Site wide project
posted to Ask

this would create chaos. having a 24/7 repl open, with tons people going in and out of it all the time, probably wouldn't be the greatest idea. if it did work, i would be very willing to help out with it but, i'm just saying especially right now with multiplayer in beta, site-wide project would be a bad idea, unless everybody worked on it from their own repls

Pokemon Arena
posted to Share by azhan

i'm only getting "Hello world!"

repl chat: Integrated global chat for
posted to Share by MrEconomical

Does it cover up the multiplayer chat box when shrunk?

Empty lll
posted to Share by rediar

oh boy, empty strikes again! 10/10 gameplay! Mobile App MVP
posted to Announcements by Kognise

Hurray! Its good to see this finally getting some large progress done on it!

Site wide project
posted to Ask

@RoylatGnail thats an idea

Site wide project
posted to Ask

@Steven_The_GuyT it would restrict them, and i was already thinking of the hundreds of people, that kind of why i made my post in the first place. but i agree it would be fun

Pokémon Battle Game
posted to Share by SuyashAgarwal

dang, misty acts like Undyne. great. game btw! also you say there are 4 badges but list 5

CryptoStory:Isekai, Action Adventure game using Phaser CE
posted to Share by CRJas

really cool! maybe you should add checkpoints because if you get beaten by a boss(especially level 3) its very irritating to have to go back through the level all over again

Site wide project
posted to Ask

@RoylatGnail i agree

Site wide project
posted to Ask

@RoylatGnail true but still, with so many people on the same live repl would probably cause problems, not to steer you away from this, i would be more then willing to participate

What language?
posted to Ask by mkhoi

id go with JavaScript

██ Empty ██
posted to Share by mat1

@mat1 btw im thatoneguy on discord

How I solved the Secret Announcement

thanks for this! i didnt have any time so i didnt even try to solve the puzzle

VOL 2D V 1.0
posted to Share by AbrahamTinajero

good job! have an upvote, btw why are we fighting sans?

Game Jam FAQ
posted to Share by katyadee

@KatyaDelaney is there a limit to how many projects can be submitted per person?

Dragon Eye RPG
posted to Share by PixelBitez
A level 3 Dwaf started a fight.

did anybody else catch this?

creating a canvas
posted to Ask by Nanowrimoijk

@Vandesm14 thankyou, now my getContext is working!

creating a canvas
posted to Ask by Nanowrimoijk

@Vandesm14 if you look in line 2 of my .js file it wont take getContext

Sheep Clicker
posted to Share by Lamby777

dexies blessing needs to go up more so you can keep going! and a way to turn off the music.

Pathfinding in Kaboom
posted to Share by AaronJewell

it would be cool to see someone make a simple game that ran itself using a pathfinding library like this