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Firne Helton

Hacker
@FirneHHH
Dumb dev that spends 5 hours on 20 lines of code. Not sure how most of what I do works but it does.
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FirneHHH
FirneHHH
shared a Post
2 years ago
Parallax Dots
An HTML/JS background made using a canvas.
Parallax Dots
HTML, CSS, JS
Gr8est
Gr8est
Very Good2 years ago
techde
techde
AMAZING!2 years ago
FirneHHH
FirneHHH
shared a Post
2 years ago
It's really simple. Just hit run.
Pretty Rainbows...
Python
k9chelsea2
k9chelsea2
cool2 years ago
FirneHHH
FirneHHH
shared a Post
2 years ago
I made a lightweight, easy to use module for text games, applications, feedback, and anything else! Enjoy the freedom of line wrapping in the terminal
FirneHHH
FirneHHH
shared a Post
2 years ago
I have a DuckDNS domain and I was wondering how to use my DDNS URL with my repl programming. I have noticed the "Add a Custom Domain" but how do I use
PattanAhmed
PattanAhmed
@JamesAHelton Hi, You can check this Repl.it Official website stating that "How to use custom domains in Rep.it?" Click here to go. *Hope this helps Please mark my answer if this helps*2 years ago
FirneHHH
FirneHHH
shared a Post
2 years ago
I have a discord bot in one repl and a game for the bot in another. I need to have them separate because storing the data would cause it to fork. So t
SixBeeps
SixBeeps
I'd use HTTP requests. On the client side, you'd send a POST request when you want to save the game. This request would contain the user and their save data (and maybe a key if you want it to be secure). THen, on the server side, you'd be listening for those POST requests, and you'd handle that data (i.e. take the data and save it to a file or a DB).2 years ago