Ethan Martin
@EthanMartin223
"My soup!"
Public Repls
Community
7
A python IDE, made in pythonFork and run and resize the window to see output and directory tree tabs. This is early test.
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puzzle game or smthPuzzle game written in Python3 using the Tinkiter API.
Code and artwork by @EthanMartin223.
Level design by @gabegolem and @EthanMartin223.
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A python IDE, made in pythonFork and run and resize the window to see output and directory tree tabs. This is early test.
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MinesweeperJust a test of making a minesweeper game in python
_Keys: _
Left Click : Reveal tile
Right Click : Flag tile
R : restart
Space : Reveal board (more of a development feature but i thought i'd leave it in for now)
_Known Current Limitations/Unfinished Features: _
Clicking on a mine will not end the game.
There is no menu / start screen
Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable.
a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them.
*the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start.
*timer starts when r is pressed, not at first click
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minesweeper (spotlight-Broken)Just a test of making a minesweeper game in python
_Keys: _
Left Click : Reveal tile
Right Click : Flag tile
R : restart
Space : Reveal board (more of a development feature but i thought i'd leave it in for now)
_Known Current Limitations/Unfinished Features: _
Clicking on a mine will not end the game.
There is no menu / start screen
Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable.
a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them.
*the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start.
*timer starts when r is pressed, not at first click
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0
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minesweeper (spotlight-Broken)Just a test of making a minesweeper game in python
_Keys: _
Left Click : Reveal tile
Right Click : Flag tile
R : restart
Space : Reveal board (more of a development feature but i thought i'd leave it in for now)
_Known Current Limitations/Unfinished Features: _
Clicking on a mine will not end the game.
There is no menu / start screen
Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable.
a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them.
*the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start.
*timer starts when r is pressed, not at first click
1
0
0
minesweeper (spotlight-Broken)Just a test of making a minesweeper game in python
_Keys: _
Left Click : Reveal tile
Right Click : Flag tile
R : restart
Space : Reveal board (more of a development feature but i thought i'd leave it in for now)
_Known Current Limitations/Unfinished Features: _
Clicking on a mine will not end the game.
There is no menu / start screen
Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable.
a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them.
*the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start.
*timer starts when r is pressed, not at first click
1
0
0
minesweeper (spotlight-Broken)Just a test of making a minesweeper game in python
_Keys: _
Left Click : Reveal tile
Right Click : Flag tile
R : restart
Space : Reveal board (more of a development feature but i thought i'd leave it in for now)
_Known Current Limitations/Unfinished Features: _
Clicking on a mine will not end the game.
There is no menu / start screen
Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable.
a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them.
*the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start.
*timer starts when r is pressed, not at first click
1
0
0
minesweeper (spotlight-Broken)Just a test of making a minesweeper game in python
_Keys: _
Left Click : Reveal tile
Right Click : Flag tile
R : restart
Space : Reveal board (more of a development feature but i thought i'd leave it in for now)
_Known Current Limitations/Unfinished Features: _
Clicking on a mine will not end the game.
There is no menu / start screen
Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable.
a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them.
*the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start.
*timer starts when r is pressed, not at first click
1
0
0
minesweeper (spotlight-Broken)Just a test of making a minesweeper game in python
_Keys: _
Left Click : Reveal tile
Right Click : Flag tile
R : restart
Space : Reveal board (more of a development feature but i thought i'd leave it in for now)
_Known Current Limitations/Unfinished Features: _
Clicking on a mine will not end the game.
There is no menu / start screen
Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable.
a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them.
*the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start.
*timer starts when r is pressed, not at first click
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20482048 game by me.
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Asteroids (Kinda) working on replit This is the fork from my own project to attempt to make it run on replit. I (sorta) succeeded in making the key inputs work.
To see the original project, you can download it at https://github.com/ethanmartin223/Asteroids, which runs with no input lag and controls much, much better. The only downside to the original version is that it must be run under a local machine, as it makes use of the Keyboard library.
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