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    EthanMartin223

    Ethan Martin

    @EthanMartin223
    "My soup!"
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    7
    A python IDE, made in python
    A python IDE, made in pythonFork and run and resize the window to see output and directory tree tabs. This is early test.
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    3
    puzzle game or smth
    puzzle game or smthPuzzle game written in Python3 using the Tinkiter API. Code and artwork by @EthanMartin223. Level design by @gabegolem and @EthanMartin223.
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    31
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    7
    A python IDE, made in python
    A python IDE, made in pythonFork and run and resize the window to see output and directory tree tabs. This is early test.
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    0
    Minesweeper
    MinesweeperJust a test of making a minesweeper game in python _Keys: _ Left Click : Reveal tile Right Click : Flag tile R : restart Space : Reveal board (more of a development feature but i thought i'd leave it in for now) _Known Current Limitations/Unfinished Features: _ Clicking on a mine will not end the game. There is no menu / start screen Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable. a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them. *the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start. *timer starts when r is pressed, not at first click
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    0
    minesweeper (spotlight-Broken)
    minesweeper (spotlight-Broken)Just a test of making a minesweeper game in python _Keys: _ Left Click : Reveal tile Right Click : Flag tile R : restart Space : Reveal board (more of a development feature but i thought i'd leave it in for now) _Known Current Limitations/Unfinished Features: _ Clicking on a mine will not end the game. There is no menu / start screen Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable. a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them. *the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start. *timer starts when r is pressed, not at first click
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    0
    minesweeper (spotlight-Broken)
    minesweeper (spotlight-Broken)Just a test of making a minesweeper game in python _Keys: _ Left Click : Reveal tile Right Click : Flag tile R : restart Space : Reveal board (more of a development feature but i thought i'd leave it in for now) _Known Current Limitations/Unfinished Features: _ Clicking on a mine will not end the game. There is no menu / start screen Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable. a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them. *the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start. *timer starts when r is pressed, not at first click
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    0
    minesweeper (spotlight-Broken)
    minesweeper (spotlight-Broken)Just a test of making a minesweeper game in python _Keys: _ Left Click : Reveal tile Right Click : Flag tile R : restart Space : Reveal board (more of a development feature but i thought i'd leave it in for now) _Known Current Limitations/Unfinished Features: _ Clicking on a mine will not end the game. There is no menu / start screen Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable. a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them. *the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start. *timer starts when r is pressed, not at first click
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    0
    minesweeper (spotlight-Broken)
    minesweeper (spotlight-Broken)Just a test of making a minesweeper game in python _Keys: _ Left Click : Reveal tile Right Click : Flag tile R : restart Space : Reveal board (more of a development feature but i thought i'd leave it in for now) _Known Current Limitations/Unfinished Features: _ Clicking on a mine will not end the game. There is no menu / start screen Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable. a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them. *the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start. *timer starts when r is pressed, not at first click
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    0
    minesweeper (spotlight-Broken)
    minesweeper (spotlight-Broken)Just a test of making a minesweeper game in python _Keys: _ Left Click : Reveal tile Right Click : Flag tile R : restart Space : Reveal board (more of a development feature but i thought i'd leave it in for now) _Known Current Limitations/Unfinished Features: _ Clicking on a mine will not end the game. There is no menu / start screen Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable. a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them. *the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start. *timer starts when r is pressed, not at first click
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    0
    minesweeper (spotlight-Broken)
    minesweeper (spotlight-Broken)Just a test of making a minesweeper game in python _Keys: _ Left Click : Reveal tile Right Click : Flag tile R : restart Space : Reveal board (more of a development feature but i thought i'd leave it in for now) _Known Current Limitations/Unfinished Features: _ Clicking on a mine will not end the game. There is no menu / start screen Different difficulties have been implemented, but are inaccessible through the GUI, requiring you to change the gamemode variable. a bug due to holding down r while pressing a tile causes the board to break and rotate through many boards and instantly solve them. *the method of generating an empty space on first click is very flawed, which can cause a stop in the program at start. *timer starts when r is pressed, not at first click
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    1
    2048
    20482048 game by me.
    EthanMartin223
    EthanMartin223
    published a Repl
    2 years ago
    2
    Asteroids (Kinda) working on replit
    Asteroids (Kinda) working on replit This is the fork from my own project to attempt to make it run on replit. I (sorta) succeeded in making the key inputs work. To see the original project, you can download it at https://github.com/ethanmartin223/Asteroids, which runs with no input lag and controls much, much better. The only downside to the original version is that it must be run under a local machine, as it makes use of the Keyboard library.
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    Programming languages

    • Python
    • JavaScript
    • TypeScript
    • Node.js
    • Nix
    • HTML, CSS, JS
    • C++
    • Golang